Classes

Character classes serve as a gateway to certain abilities and talents that otherwise they would not have access to. Every class falls under a category that tells you the general abilities that are used by classes within that group. Many classes have unique abilities that are only accessible by that class, so it's important to know what abilities you want so you'll know what classes you'll want to take.

Like characters, classes have levels as well, and these levels can determine the strength and prerequisites of many abilities. A character may choose to take as many classes as they wish during their campaign with no penalty, but they also have the option of adding more levels to existing classes to further increase their capabilities.

Veteran Category
The classes that make up this category are tough, brute combatants who thrive in warfare. They can take hits as much as they can deal them out and often have no problems getting up close and personal with their enemies.

Vanguard
A solid melee focused class who often prefers to charge head-first into battle and doesn't quit until everything is dead. Their play style focuses on heavy melee damage and defense.

See Vanguard for more information.

Engineer
The Engineer is all about explosions and heavy weaponry. Rocket launchers, grenades and mounted machine guns make up the bulk of the Engineer's arsenal, mainly focusing on ballistic projectiles, but they won't argue about a Rapid Plasma Bolter. Their play style focuses on heavy weapons and technological support.

See Engineer for more information.

Soldier
The Soldier prefers to use guns and similar weaponry in close to medium ranged combat. They use many rapid fire weapons and wear tough body armor and are typically seen as more traditional warriors than the Engineer or Vanguard. They're very cooperative, having several abilities that can give synergy to their allies as well as some that make them more effective in battle. Their play style focuses on complimenting combat arms with supporting tactics.

See Soldier for more information.

Shadow Category
These classes prefer to hang back or rely on subterfuge and stealth to get the job done. They wait for the perfect opportunity to strike and go all out on their enemies. They make excellent assassins and snipers for this reason, but are far less durable than their Veteran counterparts.

Marksman
A master of long-ranged combat, they are the snipers of many military and tactical units throughout the galaxy. They are adept in providing overwatch and eliminating targets from a distance. Their play style focuses on taking down targets from a range. They deal focused fire damage to one or more targets.

See Marksman for more information.

Hunter
The Hunter is a force to be reckoned with when he's allowed to go unseen. They focus a lot on traps, snares and other devices to bring an uneven edge to the battlefield. They are adept at tracking targets through unforgiving terrain and are often accompanied by a companion. Their play style focuses on stealth an harass tactics as well as supporting animal or mechanized companions. They are good at dealing damage across many targets.

See Hunter for more information.

Rogue
Espionage and subterfuge are the main traits of the Rogue. They are skilled with many types of weaponry as well as melee combat. They also use a lot of poisons and other methods of giving themselves an advantage in combat. Their play style focuses on using poisons and stealth attacks to deal massive amounts of damage to a single target.

See Rogue for more information.

Mystic Category
Practitioners of black arts and ancient secrets, the classes that make up the Mystic category are by far some of the most devastating, able to bend the fabric of the universe itself to their will. While they lack the ability to shrug off hits like Veterans and the stealth capabilities of their Shadow counterparts, they make up for it by having arguably the most powerful direct attacks. They may be soft targets, but when they're allowed to take advantage of an opportunity, they can level the battlefield surprisingly quickly.

Mage
The Mage focuses on spells and incantations with very direct uses. Attacks are their specialty, typically involving hurling large bolts of energy at their enemies. They also know a variety of utility spells that can help them in situations other than combat. They are the most diverse of the spellcasting classes, however do still have a focus on direct damage spells for the majority of their combat effectiveness. Their play style involves dealing damage to a wide array of enemies at one time, providing heavy harass.

See Mage for more information.

Warlock
Contractors who willfully bind themselves to the pacts of extra-dimensional beings, Warlocks have a particular focus on searing their enemies with painful curses and summoning creatures to do their bidding and fight for them. Unlike their Mage brothers, they focus more on indirect forms of combat, preferring to hinder their enemies to let their minions overrun them more easily.

See Warlock for more information.

Psychic
Masters of the mind and body, Psychics can be either your greatest ally or your most terrifying foe. Utilizing a breadth of abilities that range from influencing someone's thoughts or emotions, reading minds, enhancing their physical abilities and even the ability to generate strong blasts of kinetic energy to solve their problems. These abilities require concentration, however, meaning that they're not quite as powerful when using them on multiple targets at once. Psychics excel at handling focused threats.

See Psychic for more information.