Glossary

Below is a comprehensive glossary of terms used in the Asternova Role-Playing Game.

General Terminology

 * Die (d):Typically noted as d# or #d#, the letter "d" denotes the use of dice within the standard role-playing community. The number after the "d" is the number of sides the die should have while the number preceding the "d" is the number of dice being rolled at one time. For example, 3d6 means to roll 3 6-sided dice while 1d10 means to roll 1 10-sided die.
 * Game Master (GM):A Game Master is the person who narrates the story as it happens for the players. They control the NPC's, the enemies and even the scenery. They make sure the game keeps going and that everyone is having fun. A GM is also usually the person who puts together adventures and campaigns for a group of players, though it's not necessarily a requirement.
 * Natural Rolls: A natural roll is the unmodified value of a face on a die. A roll of a 1 on any die is called a "natural 1", for example. In many d20-based role-playing games, a roll of a natural 20 on a die usually indicates critical success while a natural 1 would indicate critical failure.
 * Non-Player Character (NPC):
 * Player:

Asternova Terminology

 * Skill Roll:A 3d6 roll used to determine the outcome of a Skill Test. See Reference.
 * Skill Test:A performance check using a Skill Roll modified by a Luck Roll and the character's skill level against a determined Target Value to gauge the success or failure of a given action. See Reference.